In video game history, 2009 was the intersection of the “motion control all the things!” and “fake plastic instruments everywhere” eras, so the Tony Hawk skateboard peripheral must have seemed like a no-brainer. Released with Tony Hawk: Ride, the plastic skateboard was meant as a real controller, not a gimmicky collectible: It featured two accelerometers, four motion sensors, and you couldn’t play Ride without it. This was serious gaming stuff, and the $120 price tag reflected it. Ride and the controller were not successful, and that’s an understatement. Non-intuitive, confusing, and just kind of lame, the controller and game were relegated to the bargain rack, where they remain to this day. You can buy the Wii version for $20.